RoW armors
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RoW armors
Just thought I'd point out, myself and someone else have taken it upon ourselves to finish up the RoW armor abilities over at the wiki. Some abilities need to be clarified, I noticed (per round, per attack, and whatnot) but it's going at a decent pace. We'll probably end up monkeying around with the stats a little bit too so in the end we can have a roughly equal summation of stats+abilities for each armor.
Just thought I'd let everyone know in case they want to get in on it as well.
Just thought I'd let everyone know in case they want to get in on it as well.
Last edited by Surgo on Tue Jan 19, 2010 3:57 pm, edited 4 times in total.
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Quantumboost
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Re: RoW armors
Surgo wrote:* http://dungeons.wikia.com/wiki/Races_of ... /Equipment (for some reason the URL tags aren't working)
Code: Select all
[url]http://dungeons.wikia.com/wiki/Races_of_War_%283.5e_Sourcebook%29/Equipment[/url]- RobbyPants
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TarkisFlux
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Silly Surgo. I linked that on the equipment talk page days ago.Surgo wrote:Oh MS, I just found your stuff. I'll fit it in when I get home.
The wiki you should be linking to when you need a wiki link - http://www.dnd-wiki.org
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Ant: "Ethically, a task well-completed for the good of the colony. Experientially, endorphins."
Fectin: "Ant, what is best in life?"
Ant: "Ethically, a task well-completed for the good of the colony. Experientially, endorphins."
Well, can't say I'm not glad those are getting added. 
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- CatharzGodfoot
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This really had to be done. Thank you.
Of course, I'm still going to bitch. Hide armor shouldn't cost 100 gp. It should cost 15 gp just like in the PHB. Remember that the base cost of mundane armor matters only for 1st level characters, who get around 300 gp at most, making heavy armor completely out of reach at that level.
Similarly, scale mail should be 50 gp. Pretty much everything that's been made more expensive than the core version should go back down. Like tower shields.
Of course, I'm still going to bitch. Hide armor shouldn't cost 100 gp. It should cost 15 gp just like in the PHB. Remember that the base cost of mundane armor matters only for 1st level characters, who get around 300 gp at most, making heavy armor completely out of reach at that level.
Similarly, scale mail should be 50 gp. Pretty much everything that's been made more expensive than the core version should go back down. Like tower shields.
Last edited by CatharzGodfoot on Mon Mar 15, 2010 4:23 am, edited 2 times in total.
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Mount Flamethrower on rear
Drive in reverse
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Mount Flamethrower on rear
Drive in reverse
Win Game.
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For someone who has an account there, here's a write up for the Stillsuit.
A Suit made of smooth, black, rubbery material. It has a set of tubes, and a mask-like mouth-piece to catch the water from your exhalation. It doesn't give much protection, but in hostile environments, it's phenomenal to help the wearer survive the effects of hot environments.
A Suit made of smooth, black, rubbery material. It has a set of tubes, and a mask-like mouth-piece to catch the water from your exhalation. It doesn't give much protection, but in hostile environments, it's phenomenal to help the wearer survive the effects of hot environments.
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While everyone's Philosophy is not in accord, that doesn't mean we're not on board.
- CatharzGodfoot
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There's a writeup for nonflammable spell books in one of the many splats. They were bound with the hide of fire resistant creatures. That would probably work from the stillsuit as well. Alternatively, make it from purple worm leather. That's rubbery and traditional in another way.
The law in its majestic equality forbids the rich as well as the poor from stealing bread, begging and sleeping under bridges.
-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
-Josh Kablack
-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
-Josh Kablack
- Judging__Eagle
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ooooh. Good call there Catharz.
We can just call them "giant worms", and be done with it. They simply have a wide range of habitat, and 'some' can burrow into stone.
Even if the original ones in Dune could not.
We can just call them "giant worms", and be done with it. They simply have a wide range of habitat, and 'some' can burrow into stone.
Even if the original ones in Dune could not.
The Gaming Den; where Mathematics are rigorously applied to Mythology.
While everyone's Philosophy is not in accord, that doesn't mean we're not on board.
While everyone's Philosophy is not in accord, that doesn't mean we're not on board.
I noticed one thing, the +10 feature of the Kappa shell prevents you from being flanked by someone other than a rogue with 4 more BAB than you.
It seems like a bit of a hold over. Perhaps change it to whoever it is just needing the edge?
It seems like a bit of a hold over. Perhaps change it to whoever it is just needing the edge?
Failing since 1989
I suppose this signature has run it's course.
I suppose this signature has run it's course.
According to the RoW armour rules, any armour with an ACP higher than your BaB makes you walk at 2/3 speed. This means that a level 1 rogue can only wear padded armour and avoid this penalty, and a full BaB class needs to get to level 3 before they can move at full speed in Chainmail.
This means that at low levels, when characters are at their most fragile, they have to choose between lower AC and lower speed. Is this intentional?
This means that at low levels, when characters are at their most fragile, they have to choose between lower AC and lower speed. Is this intentional?